In today's issue 36 of The Acagamic Tip Tuesday, I will show you how to create your own playability heuristics or tune an existing set for your...
In today's issue 35 of The Acagamic Tip Tuesday, I will show you how to design your game for five different player traits.
Designing for player...
In today's issue 34 of The Acagamic Tip Tuesday, I will show you how to conduct playtests when you only have a small budget available. It will take...
In today's issue 33 of The Acagamic Tip Tuesday, I will walk you through how to conduct a heuristic evaluation of games.
Heuristic evaluation is...
In today's issue 32 of The Acagamic Tip Tuesday, I will walk you through how to conduct an interview as part of a practical qualitative playtesting...
In today's issue 31 of The Acagamic Tip Tuesday, we will talk about why great inspiration is often reinterpretation. When watching the Elvis movie,...