Creating Better Game UX and Writing Better Papers

Every Tuesday, I deliver insights for any UX researcher wishing to use games to improve their practice. Once a month, I train you to become a better academic writer. Get these tips to become a better UX designer, researcher, and writer.

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About Me

Welcome to my website. I am a Professor and the Research Director of the HCI Games Group at the University of Waterloo in Canada. I am a world-leading expert on what makes games engaging and how we can use them to improve products, systems, and services. 

My research is widely discussed and recognized by the New YorkerForbesMIT Technology ReviewCTV NewsNew Scientist, The Daily MailPC Gamer Magazine, and elsewhere. I have edited a textbook on Games User Research and authored hundreds of academic articles in gamification, user experience research, human-computer interaction, and game design.

My Google Scholar profile and the HCI Games Group publications show my latest research. I also have a gameful design and user experience research and training company, MotiviUX, Inc.

Recent Issues of my Newsletters

How to structure a Game UX interview

Sep 27, 2022

Why most game design is a remix

Sep 20, 2022

How to represent user progress visually in games [TATT #30]

Sep 13, 2022

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Join a group of smart professionals improving their UX and writing skills one insightful issue at a time.

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Creating better game UX and writing better papers.

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