Advanced Gaze Visualizations for Three-Dimensional Virtual Environments

by Sophie Stellmach, Lennart E Nacke, Raimund Dachselt
Abstract:
Gaze visualizations represent an effective way for gaining fast insights into eye tracking data. Current approaches do not adequately support eye tracking studies for three-dimensional (3D) virtual environments. Hence, we propose a set of advanced gaze visualization techniques for supporting gaze behavior analysis in such environments. Similar to commonly used gaze visualizations for two-dimensional stimuli (e.g., images and websites), we contribute advanced 3D scan paths and 3D attentional maps. In addition, we introduce a models of interest timeline depicting viewed models, which can be used for displaying scan paths in a selected time segment. A prototype toolkit is also discussed which combines an implementation of our proposed techniques. Their potential for facilitating eye tracking studies in virtual environments was supported by a user study among eye tracking and visualization experts.
Reference:
Advanced Gaze Visualizations for Three-Dimensional Virtual Environments (Sophie Stellmach, Lennart E Nacke, Raimund Dachselt), In Eye Tracking Research And Application, ACM, 2010.
Bibtex Entry:
@inproceedings{StellmachNackeDachseltETRA2010,
abstract = {Gaze visualizations represent an effective way for gaining fast insights into eye tracking data. Current approaches do not adequately support eye tracking studies for three-dimensional (3D) virtual environments. Hence, we propose a set of advanced gaze visualization techniques for supporting gaze behavior analysis in such environments. Similar to commonly used gaze visualizations for two-dimensional stimuli (e.g., images and websites), we contribute advanced 3D scan paths and 3D attentional maps. In addition, we introduce a models of interest timeline depicting viewed models, which can be used for displaying scan paths in a selected time segment. A prototype toolkit is also discussed which combines an implementation of our proposed techniques. Their potential for facilitating eye tracking studies in virtual environments was supported by a user study among eye tracking and visualization experts.},
address = {Austin, TX, United States},
author = {Stellmach, Sophie and Nacke, Lennart E and Dachselt, Raimund},
booktitle = {Eye Tracking Research And Application},
doi = {10.1145/1743666.1743693},
isbn = {978-1-60558-994-7},
keywords = {3d,3dve,attention,attentional maps,cve,eye movements,eye tracking,eyetracker,eyetracking,game,gaze,gaze visualizations,gaze_behavior,scan paths,sveeter,three-dimensional,ve,virtual environments,virtual_environment,visual,visual_attention,visualization,visualization_experts,visualization_techniques,visualizations,xna},
mendeley-tags = {3d,3dve,attention,cve,eyetracker,eyetracking,game,gaze,gaze_behavior,sveeter,ve,virtual_environment,visual,visual_attention,visualization,visualization_experts,visualization_techniques,visualizations,xna},
pages = {109--112},
publisher = {ACM},
title = {{Advanced Gaze Visualizations for Three-Dimensional Virtual Environments}},
url = {http://portal.acm.org/citation.cfm?id=1743666.1743693},
year = {2010}
}

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