Game Design and Player Emotions

by Lennart E Nacke
Abstract:
This talk gives a brief overview of how game design can influence player emotions. We will not only talk about what player emotions are currently elicited by game designs, but also about how to measure those emotions using physiological and psychological methods. We close with current research results of the FUGA project.
Reference:
Game Design and Player Emotions (Lennart E Nacke), Helsinki Institute for Information Technology (HIIT), 2008.
Bibtex Entry:
@misc{nacke2008game,
abstract = {This talk gives a brief overview of how game design can influence player emotions. We will not only talk about what player emotions are currently elicited by game designs, but also about how to measure those emotions using physiological and psychological methods. We close with current research results of the FUGA project.},
address = {Espoo, Finland},
author = {Nacke, Lennart E},
journal = {Proceedings of FUGA 2008},
publisher = {Helsinki Institute for Information Technology (HIIT)},
title = {{Game Design and Player Emotions}},
url = {http://www.bth.se/fou/forskinfo.nsf/all/349f2b4c88c8e509c12575c800419067},
year = {2008}
}

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