Deconstructing ‘Gamified’ Task-Management Applications

by Dennis L Kappen, Jens Johannsmeier, Lennart E Nacke
Abstract:
Many tasks—and the societal need to attend events as part of our office culture—have an overwhelming effect on our management capacity. Using gamification to make task and chore management more exciting could allow people to be more productive while they are engaged and focused on their tasks. There is currently a lack of studies on the usefulness of gamified task-management applications. We address this by taking a look at two memory-aid applications with task-based gamification: Task Hammer (TH) and Epic Win (EW). Among our findings is that TH was easier to learn to use while EW was more satisfying and motivating. Participants who felt good about an apps’ reward system were also more satisfied with its use. Conventional task managers are, however, preferred for speed and efficiency. Based on our interviews, it seems that gamified task managers are not more useful than classical ones. However, there is a relation between how participants perceive game elements and how useful they find it for task management.
Reference:
Deconstructing ‘Gamified’ Task-Management Applications (Dennis L Kappen, Jens Johannsmeier, Lennart E Nacke), In Proceedings of Gamification 2013, ACM, 2013.
Bibtex Entry:
@inproceedings{kappen2013deconstructing,
abstract = {Many tasks—and the societal need to attend events as part of our office culture—have an overwhelming effect on our management capacity. Using gamification to make task and chore management more exciting could allow people to be more productive while they are engaged and focused on their tasks. There is currently a lack of studies on the usefulness of gamified task-management applications. We address this by taking a look at two memory-aid applications with task-based gamification: Task Hammer (TH) and Epic Win (EW). Among our findings is that TH was easier to learn to use while EW was more satisfying and motivating. Participants who felt good about an apps’ reward system were also more satisfied with its use. Conventional task managers are, however, preferred for speed and efficiency. Based on our interviews, it seems that gamified task managers are not more useful than classical ones. However, there is a relation between how participants perceive game elements and how useful they find it for task management.},
address = {Stratford, ON, Canada},
author = {Kappen, Dennis L and Johannsmeier, Jens and Nacke, Lennart E},
booktitle = {Proceedings of Gamification 2013},
organization = {ACM},
pages = {139--142},
publisher = {ACM},
title = {{Deconstructing ‘Gamified’ Task-Management Applications}},
url = {http://www.researchgate.net/publication/257347223_Deconstructing_Gamified_Task-Management_Applications/file/60b7d524f93ac2ff24.pdf},
year = {2013}
}

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