Presentation at School of Future Entertainment

by The Acagamic

Last week, I had the plea­sure of being invited to the School of Future Entertainment in Sweden for a pre­sen­ta­tion (remem­ber my tips on a lean, effec­tive, sci­en­tific pre­sen­ta­tion). The talk was given as part of their local game con­cept chal­lenge and my aim was to inspire them to not only col­lab­o­rate with them­selves, but also with their audi­ence and have a close look at the play­ers they are devel­op­ing their games for. I argue that it is quite impor­tant to have an amount of knowl­edge about your play­ers and games of course to be a good game designer. You can find the slides attached to this post:

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