Archive for xna

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GameCareerGuide publishes theses from my students

Two students I supervised last year have finished their theses this year. We decided to hand their work in for publishing in the GameCareerGuide this month and they did publish both works. Both theses were conducted as part of the EU-financed research project FUGA and both achieved outstanding grades at their respective defenses. The publications [...]

Series on XNA Game Engine Development

Over at the “Running on Empty” blog, there is currently a nice series on game engine development with XNA in the making. It looks nice to actually watch someone doing such a major task and blogging about it. Also, for all students interested in programming their own, this is a good place to watch.
So far, [...]