usable game science

The Acagamic

Tag: ux

Caution with Biometrics, Game Evaluation and UX

Using bio­met­rics for psy­chophys­i­o­log­i­cal eval­u­a­tion is becom­ing a pop­u­lar approach in game user research. While results of this work can look stun­ning, exper­i­men­tal con­trol is impor­tant if you want to inter­pret your data in a way that is robust.

21 - Game User Research: Making Games Better

Today, we have more of a slide col­lec­tion. But the main fea­tured pre­sen­ta­tion is the one from Graham McAllister, who is a researcher in video game usabil­ity at the University of Sussex in the UK and also runs the com­pany Vertical Slice that spe­cial­izes in User Experience (UX; human per­spec­tive, not qual­ity assur­ance) test­ing for games. Most [...]