usable game science

The Acagamic

Tag: user experience

21 - Game User Research: Making Games Better

Today, we have more of a slide col­lec­tion. But the main fea­tured pre­sen­ta­tion is the one from Graham McAllister, who is a researcher in video game usabil­ity at the University of Sussex in the UK and also runs the com­pany Vertical Slice that spe­cial­izes in User Experience (UX; human per­spec­tive, not qual­ity assur­ance) test­ing for games. Most [...]

16 - The Experience is The Product

Technology » Features » Experience. Experience is the prod­uct is a three-year old slide­cast from Peter Merholz of Adaptive Path. In his slides, he explains the con­cept of prod­uct design in light of user expe­ri­ence and what design fea­tures suc­cess­ful prod­ucts have. Data » Logic » User Interface was an early design approach for soft­ware, while [...]