usable game science

The Acagamic

Tag: tutorial

Series on XNA Game Engine Development

Over at the “Running on Empty” blog, there is cur­rently a nice series on game engine devel­op­ment with XNA in the mak­ing. It looks nice to actu­ally watch some­one doing such a major task and blog­ging about it. Also, for all stu­dents inter­ested in pro­gram­ming their own, this is a good place to watch. So far, there have been [...]

Game Research - Getting started 2006

As I have been brows­ing the usual places on the web to retrieve infor­ma­tion about game edu­ca­tion and research, I came across a few places that sound inter­est­ing enough to pub­lish future aca­d­e­mic research find­ings there. This list is not com­plete, but rather my first attempt on find­ing good places for pub­li­ca­tions on game research. Some of the [...]