usable game science

The Acagamic

Tag: Research

Silver Gamers Enjoy Playing Brain-Training Games More Than Adolescents

Solving arith­metic chal­lenges is more effi­cient and effec­tive with pen and paper, but brain train­ing with video games is more excit­ing and may be con­nected to pos­i­tive feel­ings for elderly gamers, accord­ing to a study to be pub­lished in the forth­com­ing issue of the jour­nal CyberPsychology & Behavior.

Digital Game Research, User Experience and the Brain

User Experience Recently, my research was fea­tured in an arti­cle by Harry Brignull for the UX com­mu­nity, enti­tled “UX for videogame design: Gameplay Research”, where he describes suc­cinctly what some of my col­leagues and me are doing in game sci­ence, where our main focus is to under­stand play­ers from an empir­i­cal research per­spec­tive. Digital Game [...]