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Quo Vadis 2008: Interaction and Psychophysiology Gaming Lecture

So, neurotechnology for games is definitely on the rise. Usability and interaction research in games and player experience as well, judging from the positive reception of the talk I gave on the Quo Vadis 2008 Entwicklerkonferenz in Berlin last week. Now, I finally found the time to upload the slides. Hope they are helpful to [...]

GDC 2007 Day One Roundup

Sunday, March 4

After a horribly long flight through Sweden, Denmark and Germany, we finally reached San Francisco Sunday night after spending more than a day in total for all traveling. While all the flights went very smooth in terms of connections, it still was a canned feeling especially on the flight to the US, were [...]