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19 – What Can We Learn From Computer Games?

As a natural follow-up to yesterday’s slide deck, we have Mary and Douglas Kiang‘s presentation on digital games for the body, mind and soul today. Their talk outlines 21st Century skills expected from this generation, such as creativity, innovation, problem-solving, communication, and collaboration. If that does not sound like the core activities you do in [...]

18 – Why Video Games Are Good For You

It is crystal ball time again. This time we are talking about the future of education. The claim: Game designers = Teachers. The presenter: Tim Hart. An instructional or learning technologist at the University of Maine in the USA. His presentation (with the title probably somewhat inspired by Steven Johnson’s book “Everything Good is Bad [...]

15 – Epic Win: Why Games Are The Future of Learning

She says: “Let’s make the future!” Jane McGonigal is a prolific alternate-reality-games designer and leads game research and development at the institute for the future. Occasionally, she also gives really cool presentations with stimulating ideas in them. Nobel prizes for game developers? Sure thing. And again, we are talking about using the power of games [...]

13 – Gaming it: What User Experience Designers can learn from Game Designers

It’s Sunday, the 13th, which means we will be speaking German today. Sorry, folks – but this presentation was simply too good not to post it in the advent special. Fellow game researcher and UX designer, Sebastian Deterding, has some amazing, well-structured, aesthetically designed slides on the little things that UX designers can pick up [...]