usable game science

The Acagamic

Tag: learning

19 - What Can We Learn From Computer Games?

As a nat­ural follow-up to yesterday’s slide deck, we have Mary and Douglas Kiang’s pre­sen­ta­tion on dig­i­tal games for the body, mind and soul today. Their talk out­lines 21st Century skills expected from this gen­er­a­tion, such as cre­ativ­ity, inno­va­tion, problem-solving, com­mu­ni­ca­tion, and col­lab­o­ra­tion. If that does not sound like the core activ­i­ties you do in your [...]

18 - Why Video Games Are Good For You

It is crys­tal ball time again. This time we are talk­ing about the future of edu­ca­tion. The claim: Game design­ers = Teachers. The pre­sen­ter: Tim Hart. An instruc­tional or learn­ing tech­nol­o­gist at the University of Maine in the USA. His pre­sen­ta­tion (with the title prob­a­bly some­what inspired by Steven Johnson’s book “Everything Good is Bad [...]