usable game science

The Acagamic

Tag: interactive

Presentation at School of Future Entertainment

Last week, I had the plea­sure of being invited to the School of Future Entertainment in Sweden for a pre­sen­ta­tion (remem­ber my tips on a lean, effec­tive, sci­en­tific pre­sen­ta­tion). The talk was given as part of their local game con­cept chal­lenge and my aim was to inspire them to not only col­lab­o­rate with them­selves, but also with their [...]

Done!

Finally, after two weeks of tri­als (going from 10 am to 8 pm every day), I am done with my game exper­i­ments, research­ing the player expe­ri­ence. It was a chal­lenge, using a whole lot of per­son­al­ity ques­tion­naires, game expe­ri­ence ques­tion­naires and all kinds of psy­chophys­i­o­log­i­cal equip­ment. It was really nice to get some help from Dennis for some of [...]