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Last week, I had the pleasure of being invited to the School of Future Entertainment in Sweden for a presentation (remember my tips on a lean, effective, scientific presentation). The talk was given as part of their local game concept challenge and my aim was to inspire them to not only collaborate with themselves, but [...]
Finally, after two weeks of trials (going from 10 am to 8 pm every day), I am done with my game experiments, researching the player experience. It was a challenge, using a whole lot of personality questionnaires, game experience questionnaires and all kinds of psychophysiological equipment. It was really nice to get some help from [...]