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2 – What’s in a game? Using game design questions and techniques to create engagement in web applications
For December 2, I have chosen a very nice presentation from Nadya Direkova, who is now a Senior Interaction Designer at Google. When working for Razorfish, she gave a presentation about applying game design techniques for web designers.
Silver Gamers Enjoy Playing Brain-Training Games More Than Adolescents
Solving arithmetic challenges is more efficient and effective with pen and paper, but brain training with video games is more exciting and may be connected to positive feelings for elderly gamers, according to a study to be published in the forthcoming issue of the journal CyberPsychology & Behavior.
Gaming and Eye Tracking: Gameplay Experience in a Gaze Interaction Game
Eye tracking has – for quite a while – attracted game researchers to use this exciting technology to interact with new media, especially games, since from a viewpoint of game accessibility, it opens gaming up to people with severe motor disabilities. At the COGAIN conference in May, we have presented a paper with results from [...]
Top Ten Eye Tracking Blogs
Background Information
When going on the prowl for a new article, the young academic researcher, who is not too familiar with all the big names, research venues and journals typically starts their research looking the desired topic up in books, wikipedia (or other dictionaries) and most recently also in blogs (which happen to be increasingly written [...]
Quo Vadis 2008: Interaction and Psychophysiology Gaming Lecture
So, neurotechnology for games is definitely on the rise. Usability and interaction research in games and player experience as well, judging from the positive reception of the talk I gave on the Quo Vadis 2008 Entwicklerkonferenz in Berlin last week. Now, I finally found the time to upload the slides. Hope they are helpful to [...]
