usable game science

The Acagamic

Tag: games

Caution with Biometrics, Game Evaluation and UX

Using bio­met­rics for psy­chophys­i­o­log­i­cal eval­u­a­tion is becom­ing a pop­u­lar approach in game user research. While results of this work can look stun­ning, exper­i­men­tal con­trol is impor­tant if you want to inter­pret your data in a way that is robust.

Digital Game Research, User Experience and the Brain

User Experience Recently, my research was fea­tured in an arti­cle by Harry Brignull for the UX com­mu­nity, enti­tled “UX for videogame design: Gameplay Research”, where he describes suc­cinctly what some of my col­leagues and me are doing in game sci­ence, where our main focus is to under­stand play­ers from an empir­i­cal research per­spec­tive. Digital Game [...]