usable game science

The Acagamic

Tag: gameplay

21 - Game User Research: Making Games Better

Today, we have more of a slide col­lec­tion. But the main fea­tured pre­sen­ta­tion is the one from Graham McAllister, who is a researcher in video game usabil­ity at the University of Sussex in the UK and also runs the com­pany Vertical Slice that spe­cial­izes in User Experience (UX; human per­spec­tive, not qual­ity assur­ance) test­ing for games. Most [...]

Silver Gamers Enjoy Playing Brain-Training Games More Than Adolescents

Solving arith­metic chal­lenges is more effi­cient and effec­tive with pen and paper, but brain train­ing with video games is more excit­ing and may be con­nected to pos­i­tive feel­ings for elderly gamers, accord­ing to a study to be pub­lished in the forth­com­ing issue of the jour­nal CyberPsychology & Behavior.