Series on XNA Game Engine Development

Over at the “Running on Empty” blog, there is cur­rently a nice series on game engine devel­op­ment with XNA in the mak­ing. It looks nice to actu­ally watch some­one doing such a major task and blog­ging about it. Also, for all stu­dents inter­ested in pro­gram­ming their own, this is a good place to watch. So far, there have been [...]