Archive for eye-tracking
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After having the great chance to speak in Helsinki at our recent FUGA project meeting about Game Design and Player Emotions, where I talked about using psychophysiological measurements to validate game design elements for specific player emotions, I had the pleasure of being invited to Germany’s Quo Vadis Entwicklerkonferenz (game developers conference).
While last year, I [...]
It is becoming more popular to integrate eye trackers directly with EEG acquisition hardware (and software). As the company Advanced Neuro Technology reports, they have now created a real-time system integration of their ASA-LAB with Tobii eye trackers.
Now, this sounds really excellent as the two systems now also share event information (for example trigger data), [...]
Note to self: Should really update this blog more often. Nevertheless, the reason for my prolonged absence is usually rooted in workload excess. So, in this case, I would like to show you a video of our Dreamhack experiment, which can be seen as sort of a predecessor on what I will be experimenting with [...]