usable game science

The Acagamic

Tag: experiment

Done!

Finally, after two weeks of tri­als (going from 10 am to 8 pm every day), I am done with my game exper­i­ments, research­ing the player expe­ri­ence. It was a chal­lenge, using a whole lot of per­son­al­ity ques­tion­naires, game expe­ri­ence ques­tion­naires and all kinds of psy­chophys­i­o­log­i­cal equip­ment. It was really nice to get some help from Dennis for some of [...]

Short video on our Dreamhack 2007 experiments

Note to self: Should really update this blog more often. Nevertheless, the rea­son for my pro­longed absence is usu­ally rooted in work­load excess. So, in this case, I would like to show you a video of our Dreamhack exper­i­ment, which can be seen as sort of a pre­de­ces­sor on what I will be exper­i­ment­ing with in two weeks, but [...]