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16 – The Experience is The Product

Technology » Features » Experience. Experience is the product is a three-year old slidecast from Peter Merholz of Adaptive Path. In his slides, he explains the concept of product design in light of user experience and what design features successful products have. Data » Logic » User Interface was an early design approach for software, [...]

11 – Designing a Game Changer

Philip Fierlinger from New Zealand is the head of design at Xero, a company focused on an online accounting system. For the inaugural Wellington Web Meetup, he gave a presentation with a set of beautiful slides on applying game mechanics to interaction design (for the web in this case) to transform experiences from painful to [...]

9 – Four Keys To Fun: Designing Viral Distribution

Here is a deck of slides that you should not miss when talking about player emotions and fun. Nicole Lazzaro’s four fun keys should not be missing in any good game design collection for that matter. She runs a company called XEODesign, which does player experience design research. In her presentation, she talks about the [...]

5 – Basics of what you need to know about eye tracking

December 5 brings us a very clever, sober, and insightful presentation about eye tracking. Harry Brignull, who runs 90percentofeverything is a User Experience Consultant at Madgex in Brighton, England. In his presentation he manages to demystify some of the initial preconceptions one might have about eye tracking. He describes the effect eye tracking has on [...]

Silver Gamers Enjoy Playing Brain-Training Games More Than Adolescents

Solving arithmetic challenges is more efficient and effective with pen and paper, but brain training with video games is more exciting and may be connected to positive feelings for elderly gamers, according to a study to be published in the forthcoming issue of the journal CyberPsychology & Behavior.

Survey about your thoughts, opinions and feelings about digital games and advertising

My colleague Karolien from the Game Experience Lab in Eindhoven has drawn some attention to a survey from them about your thoughts, opinions and feelings about advertising in general, and about digital games & advertising more specifically. They are investigating how people feel about advertising & digital games. Should that strike a chord with you, [...]

Done!

Finally, after two weeks of trials (going from 10 am to 8 pm every day), I am done with my game experiments, researching the player experience. It was a challenge, using a whole lot of personality questionnaires, game experience questionnaires and all kinds of psychophysiological equipment. It was really nice to get some help from [...]