usable game science

The Acagamic

Tag: emotion

Reward anticipation - A powerful tool for game design

A neu­ro­bi­o­log­i­cal under­stand­ing of games has at its core the dopamin­er­gic reward sys­tem [cite]10.1145/1920778.1920780[/cite]. The the nucleus accum­bens, which is also dubbed the plea­sure cen­ter of the brain, is cur­rently under­stood as the crit­i­cal brain region asso­ci­ated with the neu­ro­trans­mit­ter dopamine, which in turn is impli­cated in habit for­ma­tion, reward-seeking behav­iors and addic­tion. The above [...]

13 - Gaming it: What User Experience Designers can learn from Game Designers

It’s Sunday, the 13th, which means we will be speak­ing German today. Sorry, folks — but this pre­sen­ta­tion was sim­ply too good not to post it in the advent spe­cial. Fellow game researcher and UX designer, Sebastian Deterding, has some amaz­ing, well-structured, aes­thet­i­cally designed slides on the lit­tle things that UX design­ers can pick up [...]