Archive for emg

You are browsing the archives of emg.

Psychophysiological Game Testing Lecture at Quo Vadis Developer Conference in Berlin

After having the great chance to speak in Helsinki at our recent FUGA project meeting about Game Design and Player Emotions, where I talked about using psychophysiological measurements to validate game design elements for specific player emotions, I had the pleasure of being invited to Germany’s Quo Vadis Entwicklerkonferenz (game developers conference).
While last year, I [...]

Psychophysiology of James Bond in Wired

I was very happy to see a Wired article about our fellow FUGA partners from CKIR and their (by now already 3 years old) research on the digital game James Bond, which was played by 36 Finnish students for their research experiment. The article itself was called “The psychophysiology of James Bond: Phasic emotional responses [...]