usable game science

The Acagamic

Tag: data

16 - The Experience is The Product

Technology » Features » Experience. Experience is the prod­uct is a three-year old slide­cast from Peter Merholz of Adaptive Path. In his slides, he explains the con­cept of prod­uct design in light of user expe­ri­ence and what design fea­tures suc­cess­ful prod­ucts have. Data » Logic » User Interface was an early design approach for soft­ware, while [...]

Top 50 Game Development Studios 2008

Game Developer Magazine pub­lished a story in the March 2008 issue rank­ing the top 50 game devel­op­ment stu­dios world­wide accord­ing to empir­i­cal data that they have gath­ered. They are using sales data as well as qual­i­ta­tive eval­u­a­tions by devel­op­ers work­ing at the stu­dios for their research. Detailed reports include releases per plat­form and review score averages [...]