11 - Designing a Game Changer
by Lennart Nacke
Philip Fierlinger from New Zealand is the head of design at Xero, a company focused on an online accounting system. For the inaugural Wellington Web Meetup, he gave a presentation with a set of beautiful slides on applying game mechanics to interaction design (for the web in this case) to transform experiences from painful to pleasurable. In his slides he does not concentrate too much on aesthetic aspects of game design, but more on the rules and conditions that are inherent to all games and our human need to expose ourselves to such rule systems for our own personal pleasure. One of the really nice things I could take away from his presentation is that even in banking (as one of the quotes he uses shows), some people consider games equal to high-quality, pleasurable interaction.
[...] blog post and associated presentation about bringing aspects of game design to boring tasks; [...]
[...] saw an interview with Amy Jo Kim at Mixergy.com about game mechanics,recently. Today i saw Slideshare called Designing a Game Changer by Philip Fierlinger from Xero. At the and of the presentation is short notice that Xero is hiring. [...]