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	<title>Comments on: Fun with Steam Statistics</title>
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	<link>http://www.acagamic.com/research/stats/fun-with-steam-statistics/</link>
	<description>usable game science</description>
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		<title>By: Presentation at School of Future Entertainment &#124; The Acagamic</title>
		<link>http://www.acagamic.com/research/stats/fun-with-steam-statistics/comment-page-1/#comment-62</link>
		<dc:creator>Presentation at School of Future Entertainment &#124; The Acagamic</dc:creator>
		<pubDate>Sun, 25 May 2008 18:44:05 +0000</pubDate>
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		<description>[...] they are developing their games for. I argue that it is quite important to have an amount of knowledge about your players and games of course to be a good game designer. You can find the slides attached to this post:   &#124; [...]</description>
		<content:encoded><![CDATA[<p>[...] they are developing their games for. I argue that it is quite important to have an amount of knowledge about your players and games of course to be a good game designer. You can find the slides attached to this post:   | [...]</p>
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		<title>By: Top 50 Game Development Studios 2008 &#124; The Acagamic</title>
		<link>http://www.acagamic.com/research/stats/fun-with-steam-statistics/comment-page-1/#comment-41</link>
		<dc:creator>Top 50 Game Development Studios 2008 &#124; The Acagamic</dc:creator>
		<pubDate>Fri, 25 Apr 2008 20:09:01 +0000</pubDate>
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		<description>[...] students rave about it all the time, so it cannot be bad.  Now, on sweet spot three, we find Valve, whose Source SDK I have very much grown to love over the past year. Many people where complaining about Valve only making fifth place in the overall ranking. Even [...]</description>
		<content:encoded><![CDATA[<p>[...] students rave about it all the time, so it cannot be bad.  Now, on sweet spot three, we find Valve, whose Source SDK I have very much grown to love over the past year. Many people where complaining about Valve only making fifth place in the overall ranking. Even [...]</p>
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