The Research Paper
Based on collaborative work between Blekinge Institute of Technology, Sweden and Otto-von-Guericke University, Germany, we recently published a paper on the integration of game metrics logging with biometric measures (as well as eye tracking). It was titled “Log Who’s Playing: Psychophysiological Game Analysis Made Easy through Event Logging” and is available in the Lecture Notes in Computer Science (LNCS 5294/2008) book series (ISBN: 978–3-540–88321-0) by Springer Verlag. The paper was based partly on recent distinguished student work (published in the Game Career Guide) conducted within the FUGA project and in the Game and Media Arts Lab. I thought, it would a good opportunity to share the slides from the presentation last year on this blog.
The Research Presentation
More Information on Game Metrics
In my course game systems engineering, I also recently talked a little bit about game metrics, so I thought, I could add the slides here as well.