Game Sound Technology and Player Interaction Repository
I recently wrote a book chapter (PDF) for Mark Grimshaw’s book Game Sound Technology and Player Interaction: Concepts and Developments published by IGI Global. Since the book is rather expensive, a list of the chapters was compiled by the authors, which can be downloaded from their websites. I think, this book deserves to be read by everyone interested in game sound, so here is the chapter list (with links to the PDF files of each chapter). Read the rest of this entry »

