usable game science

The Acagamic

Category: Work

My GDC Canada Experience - Day One

Photo by Lennart (Creative Commons Attribution 2.0 Generic License) Just came back from joint con­fer­ences GDC Canada and Future Play, a com­bi­na­tion of events that I would like to call the per­fect game-industry-academia cock­tail mixed by some very tal­ented Canadians. I had the plea­sure to speak at both events about the sub­ject I am pas­sion­ate about: Psychophysiological Player Testing [...]

7 Killer Tips for Making a Game in 48 Hours from Global Game Jam

Jam — Not Crushed Fruit If you are study­ing game devel­op­ment or just are a hobby pro­gram­mer, chances are that you have heard about the Nordic Game Jam, which is a gath­er­ing of peo­ple inter­ested in game devel­op­ment that camp together and cre­ate a game around the clock for a few days (usu­ally a week­end) in Europe. The con­cept is [...]