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24 – Merry Christmas
Slideshare is down. Merry Christmas!
23 – Happiness – The State of The Art
Alexei Kapterev is a visual communication specialist and presentation design consultant, who has assembled a great presentation on the current state of the art of happiness research. As part of this presentation he revisits central ideas of positive psychology, such as Flow, which have been discussed prominently in game research, especially game experience research as [...]
22 – The Future of Work
Jeff Brenman’s talk about the future of work is a very inspiring and great presentation (he works at a presentation consulting firm) that might come off as a little bit off topic here, but substantially most of the changing circumstances of our working lives mentioned in his talk are due to the people growing up [...]
21 – Game User Research: Making Games Better
Today, we have more of a slide collection. But the main featured presentation is the one from Graham McAllister, who is a researcher in video game usability at the University of Sussex in the UK and also runs the company Vertical Slice that specializes in User Experience (UX; human perspective, not quality assurance) testing for [...]
20 – Making Games Accessible for Everyone
Eelke Folmer is a prominent game researcher, concerned with game accessibility at the University of Nevada, Reno. At the Games For Health Conference 2009, he gave a talk about his areas of research and an introduction to game accessibility in general. His argument is that games as a major force of culture should not exclude [...]
19 – What Can We Learn From Computer Games?
As a natural follow-up to yesterday’s slide deck, we have Mary and Douglas Kiang’s presentation on digital games for the body, mind and soul today. Their talk outlines 21st Century skills expected from this generation, such as creativity, innovation, problem-solving, communication, and collaboration. If that does not sound like the core activities you do in [...]
18 – Why Video Games Are Good For You
It is crystal ball time again. This time we are talking about the future of education. The claim: Game designers = Teachers. The presenter: Tim Hart. An instructional or learning technologist at the University of Maine in the USA. His presentation (with the title probably somewhat inspired by Steven Johnson’s book “Everything Good is Bad [...]
17 – Creativity Techniques for Game Design and Game Idea Generation
Annakaisa Kultima is a game designer, game researcher, and very creative person, who works at the Game Research Lab of the Finnish University of Tampere. She focuses among other things on game idea generation with digital games. She uses general lateral thinking and idea engineering approaches to develop game specific ideas (similar to the German [...]
