Research


Real-time integration of eye tracking and EEG

It is becoming more popular to integrate eye trackers directly with EEG acquisition hardware (and software). As the company Advanced Neuro Technology reports, they have now created a real-time system integration of their ASA-LAB with Tobii eye trackers.
Now, this sounds really excellent as the two systems now also share event information (for example trigger data), [...]

Fun with Steam Statistics

Our favorite gaming platform Steam has not only become one of my favorite tools for purchasing games, but it also seems to sport some interesting features for statistics related to Valve’s games.
Now, being the nice guys they are, they make some of those available to the public. I find especially the statistics they report about [...]

Psychophysiology of James Bond in Wired

I was very happy to see a Wired article about our fellow FUGA partners from CKIR and their (by now already 3 years old) research on the digital game James Bond, which was played by 36 Finnish students for their research experiment. The article itself was called “The psychophysiology of James Bond: Phasic emotional responses [...]

Done!

Finally, after two weeks of trials (going from 10 am to 8 pm every day), I am done with my game experiments, researching the player experience. It was a challenge, using a whole lot of personality questionnaires, game experience questionnaires and all kinds of psychophysiological equipment. It was really nice to get some help from [...]