usable game science

The Acagamic

Category: Psychophysiology

Combining eye tracking and biometrics with game metrics logging

The Research Paper Based on col­lab­o­ra­tive work between Blekinge Institute of Technology, Sweden and Otto-von-Guericke University, Germany, we recently pub­lished a paper on the inte­gra­tion of game met­rics log­ging with bio­met­ric mea­sures (as well as eye track­ing). It was titled “Log Who’s Playing: Psychophysiological Game Analysis Made Easy through Event Logging” and is avail­able in the [...]

Shoot To Thrill – Biofeedback in Games and Player Experience

I was unpre­pared when open­ing the lat­est edi­tion of favorite indus­try mag­a­zine Game Developer, when a blink on the cover should have already told me what was revealed on page 21 in this October 2008 issue. As my eyes went into sac­cadic over­load, I could feel my lacrimal glands kick­ing in lead­ing to an over­lu­bri­ca­tion of my [...]