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While I managed to get some momentum with this blog in December, my time has been sparse at the start of the year (especially January). Much has happened. I have successfully defended one of the first Ph.D. degrees in Digital Game Development (read about it and download my thesis from here) in Sweden. Leading up [...]

Some interesting calls for papers and my dissertation

Recently, I have been busy getting my dissertation out of the door. It is done now and in printing as the packshot on the right shows. More about the topic of my dissertation will be posted here later. In recent time, I have come across a few calls for papers, which I thought would [...]

Silver Gamers Enjoy Playing Brain-Training Games More Than Adolescents

Solving arithmetic challenges is more efficient and effective with pen and paper, but brain training with video games is more exciting and may be connected to positive feelings for elderly gamers, according to a study to be published in the forthcoming issue of the journal CyberPsychology & Behavior.

Project Natal and the Future of Gaming

Microsoft’s press conference on this year’s E3 is just over and they have, of course, positioned their box as an allround entertainment platform, incorporating possible competitive online media (like social media platforms Twitter and Facebook) and offline passive entertainment (music from last.fm, movies from netflix). But, the largest announcement was probably the long-awaited full body [...]

Worldwide Game Research Clusters Map

After a recent discussion about centers of game research around the world and the responses it generated on the DiGRA mailing list, I have created a Google Map that shows the institutions doing game research around the world. Interestingly, most of them are in the United States and Europe. Of course the results may be [...]

Top 5 Mailing Lists Every Game Researcher Should Know

Photo by chefranden (Creative Commons Attribution 2.0 Generic License)
What Are Mailing Lists Good For?
Why should you care about Mailing lists? Have you ever missed a conference deadline or wondered what could be interesting areas of research related to gaming? Heck, maybe you have just started studying in higher education and wondered whether all those professors [...]

Survey about your thoughts, opinions and feelings about digital games and advertising

My colleague Karolien from the Game Experience Lab in Eindhoven has drawn some attention to a survey from them about your thoughts, opinions and feelings about advertising in general, and about digital games & advertising more specifically. They are investigating how people feel about advertising & digital games. Should that strike a chord with you, [...]

Sound and Immersion in the First-Person Shooter at Audio Mostly 2008

Our paper “Sound and Immersion in the First-Person Shooter: Objectively Measuring the Player’s Sonic Experience” got accepted at the Audio Mostly 2008 conference a while ago and thanks to Inger’s blog I discovered that their conference program is now online as well. It is the first paper in the first session! That really is kind [...]