Internationalisation Travelogue, part 1
The summer is hot - not only in terms of weather or the wonderful German soccer team, but also considering the amount of lectures I will be giving during my stay here in Germany, mostly at the IJK in Hannover. My stay was kicked off two weeks ago, when I met competent German addiction researcher [...]
GameCareerGuide publishes theses from my students
Two students I supervised last year have finished their theses this year. We decided to hand their work in for publishing in the GameCareerGuide this month and they did publish both works. Both theses were conducted as part of the EU-financed research project FUGA and both achieved outstanding grades at their respective defenses. The publications [...]
Quo Vadis 2008: Interaction and Psychophysiology Gaming Lecture
So, neurotechnology for games is definitely on the rise. Usability and interaction research in games and player experience as well, judging from the positive reception of the talk I gave on the Quo Vadis 2008 Entwicklerkonferenz in Berlin last week. Now, I finally found the time to upload the slides. Hope they are helpful to [...]
Psychophysiological Game Testing Lecture at Quo Vadis Developer Conference in Berlin
After having the great chance to speak in Helsinki at our recent FUGA project meeting about Game Design and Player Emotions, where I talked about using psychophysiological measurements to validate game design elements for specific player emotions, I had the pleasure of being invited to Germany’s Quo Vadis Entwicklerkonferenz (game developers conference).
While last year, I [...]