usable game science

The Acagamic

Month: June, 2011

Now also blogging at Physiological Computing

I recently orga­nized a CHI work­shop on Brain and Body Interfaces together with Kiel and Steve from PhysiologicalComputing.net. We have been talk­ing about com­mon inter­ests for a while now and it was great to orga­nize this work­shop together as it is the sec­ond one on this topic at CHI that I was involved in. Since we were discussing [...]

Caution with Biometrics, Game Evaluation and UX

Using bio­met­rics for psy­chophys­i­o­log­i­cal eval­u­a­tion is becom­ing a pop­u­lar approach in game user research. While results of this work can look stun­ning, exper­i­men­tal con­trol is impor­tant if you want to inter­pret your data in a way that is robust.