usable game science

The Acagamic

Month: March, 2008

Top 50 Game Development Studios 2008

Game Developer Magazine pub­lished a story in the March 2008 issue rank­ing the top 50 game devel­op­ment stu­dios world­wide accord­ing to empir­i­cal data that they have gath­ered. They are using sales data as well as qual­i­ta­tive eval­u­a­tions by devel­op­ers work­ing at the stu­dios for their research. Detailed reports include releases per plat­form and review score averages [...]

Psychophysiology of James Bond in Wired

I was very happy to see a Wired arti­cle about our fel­low FUGA part­ners from CKIR and their (by now already 3 years old) research on the dig­i­tal game James Bond, which was played by 36 Finnish stu­dents for their research exper­i­ment. The arti­cle itself was called “The psy­chophys­i­ol­ogy of James Bond: Phasic emo­tional responses to [...]