Archive for March 2008
You are browsing the archives of 2008 March.
You are browsing the archives of 2008 March.
Game Developer Magazine published a story in the March 2008 issue ranking the top 50 game development studios worldwide according to empirical data that they have gathered. They are using sales data as well as qualitative evaluations by developers working at the studios for their research. Detailed reports include releases per platform and review score [...]
I was very happy to see a Wired article about our fellow FUGA partners from CKIR and their (by now already 3 years old) research on the digital game James Bond, which was played by 36 Finnish students for their research experiment. The article itself was called “The psychophysiology of James Bond: Phasic emotional responses [...]
Last week, I had the pleasure of being invited to the School of Future Entertainment in Sweden for a presentation (remember my tips on a lean, effective, scientific presentation). The talk was given as part of their local game concept challenge and my aim was to inspire them to not only collaborate with themselves, but [...]